Monday, 6 February 2017
Character Animation- Playing.
Character Animation - Sleeping.
Here is my animation of a character sleeping. I animated the character moving slightly and then 'z's coming out of its mouth. I simply created a few layers, one for the background of the windows, one for the character itself, and one for the z's so that I was able to move and animate them easily. To ensure I didn't move anything else when moving both the character and the z's I ensure to lock all layers except the one in which I was working on.

Friday, 3 February 2017
Design Ideas.
Ideas
After generating ideas based upon my individual fashion style I was able to create a brand of my own. I first started out by decided that in my look book I would have a t-shirt and hoodie, black and white as this would allow me to photoshop my branding on, and also would be nice and simple to portray my brand in a look book. After I had decided this I came up with the name 'Sterling' meaning very high standard. I liked this name as the meaning behind it meant quality, and high standards which is something I look for in clothing brands and brands in general. After this I sketched out some ways of wiring this, I wanted to stick with a 'calligraphy' type font as I really like the aesthetic of this.
The sketches show me going through the process of how I want it to look, I also decided to add some very subtle imagery to it as I felt it was very plain and simple without this. I therefore wanted to add an arrow, or a star somewhere. Development
After deciding my final font ( coming from DaFont) I was able to download this and open it up in photoshop. After this I wrote out my name and added in the arrow situated at the bottom, now I was able to change the colours. When deciding on colours I wanted something simplistic, either a nice subtle sky blue, or baby pink, maybe with a bit of copper to it. I wanted these colours as they would go nicely on black and white garments and wouldn't be too 'outrageous'. Below is some screen shots of my attempts, changing the colours of the outline of the wiring, along with the arrow etc.
Once I had successfully chosen my fonts, colours and general aesthetic I opened up some templates of t-shirts and hoodies into photoshop to test what they would look like, results are shown below:
After creating these I now know I want to use a black hoodie and white t-shirt, for the black hoodie I intend to use white with baby pink colours for the font and arrow, and for the white t-shirt I will most likely use the same. I have done a variety of different designs of where the logo would go, I like the simplicity of the 'S' so I will have this on the back of my garments ( First image, second row) and then I am torn between having the logo across the chest or just to one side. I think once the photoshoot has been done I will play around with the placement of the logo and see what suits best as I cannot tell right away which will look more aesthetically pleasing.
Next once I had my ideas down I was almost ready for the photoshoot. Before hand I wanted to come up with a rough layout of what my look book will eventually entail and look like, so I created an 8 page spread of where I wanted the images to go. This not only give me a good idea about layout but it allowed me to know how many images I would need to take for my book. This was created on Adobe Illustrate.
Wednesday, 1 February 2017
Idea Generator.
Inspiration
Our new task is to produce a Look Book and have it printed by the end of the 5 week course, so to start off we looked at our own inspirations. To come up with my fashion inspirations I took to Instagram to find individuals who's style I look up to, or just generally like. For inspiration I mainly look at my friends and what they wear, as well as people such as Eleanor Calder, and general models that you see, either in shops or online (asos for example).
Personally I don't like items that 'stand' out too much, I like simplistic and comfortable clothing. When thinking about my own style, inspirations and pathway to how I dress I am able to apply this to a brand that I would produce. For example I wouldn't be able to produce a clothing company / line that included really 'different' and perhaps 'eye popping' items as that is not the style I aesthetically am drawn too.
Personally I don't like items that 'stand' out too much, I like simplistic and comfortable clothing. When thinking about my own style, inspirations and pathway to how I dress I am able to apply this to a brand that I would produce. For example I wouldn't be able to produce a clothing company / line that included really 'different' and perhaps 'eye popping' items as that is not the style I aesthetically am drawn too.Brand
After looking at my own personal style and inspirations we later went on to look at personality traits, and this in which you would want to be associated with a brand. My list consisted of Sweet, Sarcastic , Friendly , Lazy and Humorous. From there I took the word friendly and branched out in to multiple other words I associate with that description. I used the word friendly because a brand in which is deemed to be friendly, often is reliable etc.
These are the words I would want a brand to reflect, these are key elements to a successful business as people often reach for comforting shops with nice familiar items. I consequently took this all into consideration when coming up with a brand and 2/3 items of my own.
I plan to incorporate these words with my brand, both for the logo and items of clothing as I feel that best reflects and represents me as an individual and therefore would be something I would be comfortable doing, as well as enjoy.
After analysing my own style and brand I put together a mood board on photoshop that incorporated images that relate to me and my style and personality. This reflects me as a person and I can consequently build from this mood board to produce my own brand.
Pre- Production || Castles In The Air.
Pre-Production
For my short project I devised a small plan and rough idea to stick to, this would enable me to build my work and better it every week. My initial idea was a scientist that discovers the formula but just imagines it. I really liked this idea so I therefore built it up and created a backstory to the character and the plot itself. I did this by thinking of questions like 'why would he imagine' 'how would it look like' 'what would be a key feature' etc. So once I had built the idea to the current one, that being a scientist finds the correct formula ( what the audience is persuaded to think) then jolts up in bed and the whole film was a dream.
I decided to make the scientist dream because this would enable me to build him as a character. For example his boss makes him work over time, leading to loss of sleep and hallucinations, as well as making reality dreams and visa versa. As I am only creating a short film I planned to shoot the sequence, showing a few shots of the scientist at work, with breaks in between, showing the clock ticking and the boss's voice to be heard. These would then be made in to key elements of my film as the ticking of the clock becomes gradually louder, enabling me to link the character for an environment of an office/lab, to a bedroom.
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| Mind Map For My Project. |
In addition to this, some would question whether the character wakes up and imagines the entire scenario (wake up and attends usual 9-5 job) or on the contrary that he wakes up and is under such a severe amount of pressure from his genuine job as a scientist and the world is in what could be described as 'turmoil'. There were a lot of questions to consider whilst creating pre production tasks, not only the story line needed to be created and thought about, things such as locations and style were also planned. After I had completed my treatment for my film, I went on to produce a story board in which entailed specifics for each individual shots as well as visual representations of these ideas I had. Extra details that were included in the story board were things such as shot types. I had made an individual list of shot types that I would use so I later went on to develop and expand that list, thus showing the separate shots I would use for each new part.
Plan For Shooting
Once I had the basics down and had added a script to my pre production projects I was able to create a recce and risk assessment table. It's important to do a recce for a film as this is the main part. In order for the film to have the right feel it needs to be aesthetically fitting to the script, this can take many locations to find the right one. Personally as we were creating very short, individual films I decided to keep it simple and shoot inside a house. Although a lab would have been more fitting to the script I decided to do the shots I needed in two locations. Upon reviewing this I now wish I had gone that extra mile and shot in the lab. I have this opinion because although filming in a kitchen was not wrong, it wasn't the style I was aiming for, regardless it did work out successful and I was able to shoot in my chosen place without any issue or hassle. Next time I create a project I will use more aesthetically fitting venues and locations, as this can really bring a film to life ( as well as props etc).
With the recce I had produces I briefly touched upon an possible issues or problems that may arise, however this was then discussed in more detail with the Risk Assessment I created. My risk assessment included hazards, assessment and resolution, making it a simple 'guide' for my film and those acting in it.
The more creative part I produced when doing pre production work was the mood board, this consisted of multiple images layered on each other to give an overall feel and style to the film. In addition to this I also compared and contrasted 3 directorial styles before any shooting had taken place. By doing this it allowed me to look at other people's work and vision and see how it compared to mine, influencing my work further. Doing this secondary research opened my mind and made me realise that the environment I film in isn't necessary the key element to a film, which was good for me as I knew I wouldn't be able to find the exact locations and actors within the given time frame, along with permission to film in certain locations and record audio etc etc.
Audio Planning
In regards to audio and filming I will use the built in camera mic, along with the additional microphone for the camera. I will also separately use an audio recorder to record extra sounds I will dub in when editing, for example a clock ticking, the sound of the bed sheets moving etc. These can be found on my Audio List. I decided to not use a boom mic when filming because my film isn't based upon dialogue and I therefore made the decision to not use a boom mic. In my opinion the sound the mic will capture, plus the additional audio I will capture as well as downloaded will be more than adequate.
Furthermore I also decided against using a boom mic and any other additional audio recording equipment as I will not come across the issue of sound interference some may come across when filming in external locations (wind etc). All of my film is based inside and therefore I do not need to think of the weather and how it could interfere with my audio, this is my justification for using the basic recording equipment in regards to audio.
In addition to these point I will also need to download some footage and audio to use in my edit, there is no issue downloading the necessary files, I will just need to be cautious with copyright. Other than this I believe I have made the correct choice of audio and recording, if I were to film in external locations I would use a boom mic and look into wind resistors if necessary.
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